Free New Online Games You Must Play
  • Home
  • Blog
  • Everything About Online Games
  • Evolution of Online Games
  • Popular Free Online Games
  • Best Online Casino Games
  • Contact

GameStreet – Star Wars Galaxies News

News

It’s time for theSWG June Producer’s Notes

Greetings Forum Fiends,

Each month I find myself writing the Producer Note going, “didn’t I just do one of these?” Time flies when trying to bust out thrilling new updates for our player base.

I hope everybody has had the opportunity to jump into at least one of the new battlefields released in Update 10. We’re really proud of these new battlefields and I’m proud of the team for how much hard work they poured into this amazing update. Particular call outs need to be made to Hanse, Loche, and Teesquared for all their extra dedication to this release. We hope that all these new battlefields provide an excellent supplement to the open-world PvP that you’ve enjoyed for years now. I’m personally fond to the capture-the-flag-ish Data Runner battlefield but I’ve always been a big CTF fan since the original Unreal Tournament about a decade ago.

Since my last note we’ve been joined by Draakull, our new Community Relations Manager. Filling Valara’s position has been a long process but I believe that Draakull has an excellent perspective on community and will bring a lot of great stuff to you folks over the coming months. To properly assist Draakull in adjusting to his new position we’ll be promptly hazing, er… throwing him in the deep end at Fan Faire in less than a month. Welcome aboard, Draakull!

“Yeah, yeah, yeah, Dotanuki. That’s all nice but what about the NEW STUFF?”

Up next is Update 11: Empire Day. As mentioned in my last note, we’re bringing back the Empire Day event from last year and bringing it up to the standards set by our past three events by adding a slew of new rewards and interactive content. Here is a quick overview of some of the things you can expect in our next update…

Ceremonies

The ceremonies are back in the same locations as last year; Imperials will be gathering in Theed while Rebels will be assembling in Coronet. The ceremonies themselves have been flushed out with more troops and enhancements and now occur approximately every 15 minutes as opposed to the hourly ceremonies held last year. Vader/Leia will yet again be calling loyal players out of the crowd and presenting them with a brand new badge/title for 2009. Instead of just calling one person out of the crowd, as they did last year, they will be calling three players out at each ceremony. These chosen players must bow before the presenters to receive their reward.

Propaganda

In an effort to draw citizens over to their respective sides, both the Empire and Rebellion need help displaying propaganda posters around Theed and Coronet. Players will be able to help their faction by posting propaganda on unmarked kiosks throughout the cities. Players who do this while flagged as Special Forces will receive an additional token bonus for their deeds each time they participate.

Anti-Propaganda

With both factions vying for attention, neither side can simply hope their posters do the job, they must also tear down the posters put up by the opposing faction. Players can help their faction by tearing down the rival propaganda posted around Theed and Coronet. Again, players who participate while flagged as Special Forces will receive an additional token bonus for their contribution each time they participate.

Entertainer and Crafter-Specific Missions

Both Entertainers and Crafters will have missions specifically designed for them so that they may add their own unique talents to this year’s Empire Day. Entertainers will need to go perform for specific groups of soldiers in six different cantinas across the galaxy while crafters will be asked to contribute to their faction’s cause by raiding certain shuttle crash sites for materials and creating needed items.

Rewards

Several new rewards will be added to the event this year. One item that was alluded to in my last note is the first eight-passenger vehicle available through regular in-game means. This was requested by Cigaran way back in November of last year and it’s been on my list of things to get in the game since that time. After much debate as to what speeder to add, Loche decided to go with the Tantive IV speeder that can already be seen in-game. Players will be able to obtain the one already in-game via Empire Day tokens. They can then deconstruct it, if they so desire, and have an Engineering Trader craft them an improved version with an alternate texture (see below).

Other rewards include and X-wing Pilot Greeter, a TIE Fighter Pilot Greeter (each with custom VO), and Rebel / Imperial house signs.

“Okay Dotanuki, are you willing to tell us what’s coming after Update 11 or are you going to save that for Fan Faire?”

Sure, what the heck. Engineering Traders will be pleased to hear that they will be the primary focus of Update 12. As has been mentioned in the past, this will be the last update to focus primarily on one specific profession. Details are very minimal right now but I can say that we’re looking into your top issues as well as looking into giving you some new droids to craft. Loche and I have wanted to get some new droids out to you guys for a while. The magnaguard has been of particular interest to us. If everything goes as planned, you’ll be receiving some droids that you may not expect, used in some new and inventive ways. The team has come up with really neat functionality for some of the droids. Hopefully we don’t hit any hiccups (fingers crossed).

“Great news! Now what about [insert request name here]?”

All details beyond Update 12 will be revealed at Fan Faire. Actually, I’m finishing up the Fan Faire presentations now and they pretty much reveal the bulk of what we have planned for the remainder of the year; including a couple of major announcements. While I’m sure the cat will leave the bag long before my July Producer Note, I will be happy to answer questions about all that is revealed at Fan Faire at that time.

Finally, in case anybody missed it, we have revealed that the Fan Faire exclusive item this year is the Dianoga Dumpster.

This item functions exactly like the Deluxe Sarlacc Trash Can and is available exclusively to those players who register for Fan Faire. Another in-game item available exclusively to Fan Faire attendees is a miniature escape pod house decoration. This item will only be awarded to players who participate in our LIVE Quest on Saturday, June 27th.

I’m really excited about Fan Faire. We have a bunch of great information to share. I hope everybody is very pleasantly surprised by what we have to reveal.

See you there,

-Dotanuki

GameStreet – Eternal Lands Forums

News

 |  |

Advanced Search

Guild Hosting FeaturesBrowse GuildsSearch GuildsCreate Guild

Eternal Lands

  Forum Topics Posts Last Post

Eternal Lands General Discussion

News and Announcements

As the name implies, this forum contains official news and information about the game.

—
General Information

Got any information that may be helpful, or need some? This is the forum for you.

—
Help and Support

Have an issue with the game or GameStreet? Post it here for some help for the game community.

—
Any Topic

No rules here, just keep it clean and related to the game.

—

Playing Eternal Lands

Getting Started

For newbies looking for information on how to get started in the game.

—
Players helping Players

For non-newbies looking for some assitance from community members.

—
Tips, Tricks, and Strategy

General forum for tips, tricks, or strategy posts.

—
Game Guides Walkthroughs

Looking for how to get something done? Look here for that helpful information.

—

Inside Eternal Lands

Gameplay Discussion

Discuss your experiences and opinions regarding the game play.

—
Game Updates / Patches

News and related links to game updates and/or patches.

—
Game Mods / Addons

UI addons, 3rd party software, User mods, etc.

—
Player Events

Organizing and event and looking for others? Post it here…

—
User Interface

Discussions about how to use the user interface in the game.

—
Look and Feel

Discussions about the graphics of the game.

—
Bugs and Workarounds

Known issues and workarounds posted by players.

—

Guild/Clan Discussion

Guild Recruiting

Want ads for guilds/clans looking to recruit new members.

—
Looking for a Guild

Want ads for players looking for a guild/clan to join.

—
General Topics

General no-rules guild/clan discussions.

—

Marketplace

Items to Sell

Got an item in-game to sell and need a buyer? Post it here…

—
Items to Buy

Looking for a special item in game? Post your need here…

—
Items to Trade

Good ole trading at its best. Post your trades needed or available here.

—
Market Discussions

General no-rules discussion about the marketplace.

—

Latest Forum Posts

No topics have been posted yet.

Game Actions »


Submit Content »

Submit a news article »
Write your own review »
Upload a screenshot »

Copyright 2017 GameStreet, Inc. All rights reserved.
Privacy Policy

Loading…

GameStreet – Hello Kitty Online News

News

Posted Wed, Mar 25 2009 7:43 PM

Hello Kitty Coming to North America

Sanrio Digital has announced that hey have partnered with Aeria Games & Entertainment to launch Hello Kitty Online in North America.

San Francisco, CA, USA – March 25, 2009: Sanrio Digital (www.sanriodigital.com) and Aeria Games & Entertainment Inc. (www.aeriagames.com), a US based online games publisher, today announced they are partnering to launch Hello Kitty Online in North America. The announcement was made at the 2009 Game Developer Conference®, held at San Francisco’s Moscone Center from March 23-27. Hello Kitty Online is the eagerly anticipated official massively multiplayer online role-playing game (MMORPG) of the Hello Kitty universe. Aeria Games will manage North American online publishing and game service operations for Hello Kitty Online. Sanrio Digital will manage retail publishing of the game and operate SanrioTown (www.sanriotown.com), the Sanrio-themed portal and social networking site integrated with Hello Kitty Online.

“Sanrio Digital is very excited to partner with Aeria Games, who will be our online publisher and operator for Hello Kitty Online in North America. With Aeria Games’ leadership position in the free-to-play casual MMO sector and Hello Kitty brand awareness among the underserved female gaming audience, Hello Kitty Online will grow into a leading social gaming destination for teens and female adults,” said Robert Ferrari, Vice President of Publishing & Business Development of Sanrio Digital.

“Aeria Games is honored to partner with Sanrio Digital to introduce Hello Kitty Online to the North American audience. Given the global, well-loved brand and the advanced game design, we believe that Hello Kitty Online will propel the casual free-to-play MMO industry into the mainstream,” said JT Nguyen, Chief Marketing Officer of Aeria Games.

Read more here

 |  | Send To Friend | 

Posted Thu, Mar 12 2009 1:37 PM

Hello Kitty Goes to Indonesia

Sanrio Digital has announced that Hello Kitty Online will be expanding into Indonesia.

Hong Kong – March 11, 2009: Sanrio Digital (www.sanriodigital.com) and GOGAME (www.gogame.co.id), an Indonesian online games publisher, today announced a partnership to launch Hello Kitty Online and SanrioTown in Indonesia. Hello Kitty Online is the eagerly anticipated official massively multiplayer online role-playing game (MMORPG) of the Hello Kitty universe. SanrioTown is a Sanrio-themed portal and social networking site integrated with Hello Kitty Online. GOGAME will publish and operate Indonesian versions of Hello Kitty Online and SanrioTown.

“Sanrio Digital is privileged to be collaborating with GOGAME to publish Hello Kitty Online in Indonesia. With a young, growing, and dynamic Internet population, Indonesia is an exciting prospect and a relevant market for the convergence of online gaming and social networking being spearheaded by Hello Kitty Online. We are confident that our partnership will be a fruitful one,” said Yat Siu, CEO of Sanrio Digital.

GOGAME CEO Patrick Setiawan commented: “GOGAME’s partnership with Sanrio Digital to launch SanrioTown and Hello Kitty Online in Indonesia will bring a breath of fresh air to the online games industry in the territory. As the first MMOG based on Sanrio intellectual property and the first to offer portal-game integration, Hello Kitty Online will attract MMOG players and Hello Kitty fans throughout Indonesia, and help confirm GOGAME as a major player in the Indonesian gaming industry.”

Read more here

 |  | Send To Friend | 

Posted Wed, Feb 11 2009 9:06 PM

Open Valentine’s Event

The upcoming MMORPG, Hello Kitty Online has a special treat for fans heading into this Valentine’s Day.

From February 14th to the 17th, interested parties will be able to try out the upcoming MMO in a Valentine’s Day Event / Stress Test. This event is open to both testers and the general public:

Do you know someone who wants to try HKO? On February 14-17, 2009, everyone will be able to log in and enjoy the “Happy Hearts” HKO Valentine’s Day event. To join the fun, you simply sign up at www.sanriotown.com (it’s free!) and download the HKO game client from www.hellokittyonline.com. We will be running a stress test during this event, just to make sure the HKO servers can handle high traffic and load.

Read more at the game’s official website

 |  | Send To Friend | 

Posted Wed, Feb 11 2009 9:15 AM

New Screenshots

Today we present three new images from Sanrio Digital’s Hello Kitty Online.

See all of the Hello Kitty Online screenshots

 |  | Send To Friend | 

Posted Tue, Feb 3 2009 9:51 PM

Valentine’s Event

Sanrio Digital has announced a Valentine’s day event in Hello Kitty Online. The game will be open to the public from February 14th to the 17th and the event will include new content and game improvements.

Hong Kong – February 3, 2009: Sanrio Digital today announced that Hello Kitty Online will open to the public from February 14 to February 17, 2009, allowing new players to participate in the Valentine’s Day “Happy Hearts” event. To play, simply sign up to www.sanriotown.com and start downloading the game client from www.helllokittyonline.com. All players will be able to log in to the game starting from February 14, 2009 20:00 (8pm) Eastern Standard Time.

The “Happy Hearts” event for Founders of Hello Kitty Online will run from February 12 to February 17, 2009. New players will be accepted from February 14 until the end of the event.

Read more here

 |  | Send To Friend | 

Posted Thu, Dec 4 2008 9:46 AM

Founders’ Christmas Reunion

Sanrio Digital has declared that they will be holding a Founders’ Christmas Reunion in Hello Kitty Online to celebrate the holiday season.

Hong Kong – December 4, 2008: Sanrio Digital today invited Founders of Hello Kitty Online to an exclusive Hello Kitty Online Christmas gathering. >From December 17 to December 22, 2008, Hello Kitty Online founders will celebrate the last party of the year in Sanrio Land: the “Founders’ Christmas Reunion”.

The Founders’ Christmas Reunion will feature exclusive game content specially made for the players who participated in the recent Founders’ Beta, including:

*Special Christmas quests that will send you to a fun filled adventure around Sanrio Land to put Christmas back on track.
*Newly designed exclusive Christmas maps to explore.
*The fruits of the Build New York quests will finally be revealed! Be the first to visit Sanrio Land’s newest city: New York!

The Hello Kitty Online Founders’ Christmas Reunion begins December 17, 2008 at 22:00 EST, and will finish December 22, 2008 at 23:59 EST. Please note that Hello Kitty Online will not be accessible outside of this period.

A patch to update the Founders’ Beta game clients will be available shortly before the Founders’ Christmas Reunion opens. The game installer will also be available for download for users who have uninstalled or lost their Founders’ Beta installers. More details regarding this will be available soon.

Read more here

 |  | Send To Friend | 

Posted Fri, Oct 17 2008 11:23 AM

Build New York Event

Sanrio Digital has announced an event in the Hello Kitty Online beta where players are tasked with building New York, an area that they say will be in the next phase of the game.

Sanrio Digital is proud to announce Hello Kitty Online’s largest in-game event yet: the building of New York City! Starting October 17, 2008, players of the Hello Kitty Online Founders’ Beta will be able to participate in a series of quests to collect and organize materials for the building of New York, a new area that will appear in the next phase of the game.

Players who successfully complete all the required quests will have the names of their character permanently recorded on virtual commemorative plaques located throughout the new area (the plaques will appear in future versions of the game’s North American edition). It’s a unique opportunity to leave your mark on Hello Kitty Online!

That is just one example of Hello Kitty Online’s commitment to players who participate in the Founders’ Beta. Founders also enjoy permanent rewards and status, and will retain much of their characters’ progress into the launch version of Hello Kitty Online.

Read more here

 |  | Send To Friend | 

Posted Mon, Oct 6 2008 3:56 PM

Founders’ Beta Available for Download

Sanrio Digital has announced that the Hello Kitty Online Founders’ Beta client is now available for download.

The Hello Kitty Online client is now up for download on the official HKO Download Center! Just follow the instructions there, and you will be one step closer to joining the fun in the HKO Founders’ Beta! The doors of Sanrio Land will open on October 8, 2008 at exactly 22:00 US Eastern Standard Time (Oct 9 – 10:00 in Hong Kong Time), so start downloading now!

For those who should have any trouble downloading through torrent, don’t fret. There will be a comprehensive HKO client installer up for direct download on October 8!

Read more here

 |  | Send To Friend | 

Sort: Newest | Oldest Page:
077673ab2f344b30ade864f8723e396f

GameStreet – City of Heroes/Villains News

News

Well it’s that time again, when fans descend upon San Diego and suck it dry of the valuable resources that nerds, geeks, and gamers alike so desperately need.

Comic Con International, the proverbial Mecca of all things comic, sc-fi, and pop culture related entertainment, boasts some impressive vendors. One of which, you all might know: NCSoft.

NCSoft’s booth was once again a hit, with several computers for both City of Heroes and Aion, a large screen displaying trailers for upcoming content, and a City of Heroes booth babe. A great amount of the creative minds behind the City of Heroes franchise graced the floor to speak with fans and tell newcomers all about the game, and why now is the best time to get in on the action.

Those computers dedicated to CoH had access to the beta content of Going Rogue, the long awaited expansion scheduled to hit stores on August 17, 2010. Veteran players and convention goers alike were privy to never before seen zones, costume pieces, power sets, and the Ultra Mode graphics system at its finest.

If that wasn’t enough to slake your thirst for City of Heroes at Comic Con 2010, the development team had their very own panel where they gave some details about the expansion, and opened themselves up to a Q and A session with fans.

Now, like many die hard players of the franchise, these descriptions aren’t enough to give you the information you want about Going Rogue. So, like a good 5 year veteran player, I will deliver the goods.
First, let’s start with character creation. Around seven new costume sets will be available to players upon their purchase of the expansion, each of which is tied to the new Praetorian zones. If a player chooses to start the game as a Praetorian, they have access to all ten primary power sets at the start of the game, the reasoning behind this is that Praetorian inhabitants are neither heroes nor villains at the get go, it is up to them to the player to decide if they will use their powers for good or ill.

Four new powersets. Boom. Duel pistols, demon summoning, electric control, and kinetic melee. Pistols and demon summoning were both available to players who pre-ordered, but the two hidden power sets are JUST as fun.

A feature that has created a lot of buzz is the new morality system. Heroes will be able to go from vigilante to villain. From villain, player will be able to move from rogue back to hero. If you really wanted to, you could go full circle, and back again, just for giggles and badges. The benefit to going through these morality shifts are impressive. If a hero chooses to be a vigilante, they will have access to both Paragon City and the Rogue Isles. If a villain goes rogue, they are able to go to the Rogue Isles and Paragon City. Pretty cool right? It doesn’t stop there. For those who wish to remain die-hard heroes or ruinous villains through and through, they will have access to special heroes-only/villains-only zones, and access to special purple IOs limited only to those heroes and villains. Something for everyone.

Another new feature that is being added to mission game play are the subterfuge and sabotage missions for Praetorians. Whilst on a mission for your contact in Praetoria, you are able to contact one of your previous contacts to see if they want you to do a secondary mission that will decide your characters morality, say arming a bomb or switching some data or planting a camera. This adds new depth to missions and character development as you begin to make decisions and choices that actually show your true colors.

Now let’s talk about Preatoria itself. It’s stunning, it’s expansive, it’s free from war walls, and it’s all new. David Nakayama, the Art Lead for the project, was able to sit down with me for a few minutes to talk about the task of creating an alternate Paragon City from the ground up.
“The zones themselves are almost an external characterization of certain signature characters in the universe,” Nakayama stated. Nova Preatoria is a reflection of the tyrant Emperor Cole, dressed in his immaculate white suit. The buildings are very much a part of the characters as they are their own characters, it seems. Another example he gave was that of Neuron’s sector of Praetoria, gilded with electric blue and adorned with tech. No more El Super Mexicano posters, they’ve been replaced with propaganda billboards telling us to point out neighbors who are Resistance members, or asking us to join the PPD in defense of Nova Preatoria. The Underground of Praetoria even has its own feel and theme as it houses the Resistance, citizens who attempt to defy Emperor Cole.

With all this talk of Praetoria, I have to mention the factions that inhabit this gleaming metropolis. Of course, there are the Loyalists and the Resistence. However, within each faction are two sub-factions, each with their own ideals and agendas that they will push on the player, giving more depth and drama to this seemingly flawed utopia.

WELL! That’s a lot isn’t it? The Brand Manager at Paragon Studios, took a break to talk to me about how they were trying to market a package so full of goodies. While it is an expansion of an existing game, Going Rogue can be seen almost as a stand-alone game in and of itself, which is something he hopes will draw new players to it. This works well because new players who start out as Praetorians will have access to ALL the power sets, even the new ones, so they will find out which ones suit their style of play, and then jump into Paragon City and the Isles.

I hope that was enough for all you fans out there. Check out the Dev Diaries on the City of Heroes and Going Rogue websites to see footage from Praetoria. I don’t know about you, but I can’t WAIT till August 17th!

«< 12 13 14 15 16 >»
Free New Online Games You Must Play
© Free New Online Games You Must Play 2024