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GameStreet
Talk™
GameStreet Talk™
So, what is GameStreet Talk™? It is basically the merging of three different technologies: Instant Messaging (similar to AIM and MSN Messenger), Voice Conferencing (such as Ventrilo and Teamspeak), and Social Networking. All this is bundled together to better help gamers keep in touch and communicate while gaming.
Contacts and Instant Messaging
GameStreet Talk™ (or GS Talk for short) allows users to build a contact list from their friends on GameStreet, or any other member of the website, and send them instant messages.
Voice Conferencing for Members
Each member can create "Channels" for voice conferences. Each user has an unlimited number of channels they can create for any purpose. Each channel can be setup to allow any of your contact's to use it, require a password, or you can selectively choose which contacts can use it. You can also browse your contact's channels and use them as well, if that person have given you access to them.
**Each member can support up to 20 concurrent users across all his/her channels at any given time (Each member is given this 20 user limit across all of his/her personal channels). Member account upgrades can be purchased to support more concurrent users at one time.
Voice Conferencing For Guilds
Guilds who are registered on GameStreet can also create an unlimited number of guild-specific channels that only their members can use. Each channel can be setup by an admin or officer, and can be setup to allow all members to use, require a password, or be used by admins/officers only. Only members of the guild will be able to see these channels and use to them.
**Guilds can support up to 20 concurrent users across all guild channels at any given time. Guild account upgrades can be purchased to support more concurrent users at one time.
Voice Quality and Performance
Testing has shown a far superior voice quality to
TeamSpeak
, and is equivalent if not better quality than
Ventrilo
. Average usage of GS Talk requires a very minimal memory footprint (25-50mb), and uses about 600-15000 bytes per second of bandwidth when in a channel.
The Bottom Line
GameStreet Talk™ is completely free to use and does not require a server to host. All users connect to the central GS Talk server infrastructure and can communicate with any other member of GameStreet. The basic service is completely free, but upgrades are available to increase capacity for concurrent users for a member's or guild's channel space. GameStreet Talk™ is supported by ads shown unobtrusively in the client, but does not include any spyware or adware.
Known Issues
There is a compatability issue in
Windows Vista
that may cause GameStreet Talk to crash sporadically, or not be able to startup at all. We are currently working on a fix to resolve this issue. Please visit
our forums
for more information.
System Requirements
Requires Windows XP (Service Pack 2 or Higher) or Windows Vista
(see known issues above)
.
Stop! Before You Download!
For Windows XP Users Only
, GameStreet Talk requires the
Microsoft .NET Framework 3.0
. This must be installed either through
Windows Update
, or manually downloaded and installed from the
Microsoft .NET Framework 3.0 Download Page
. Please do this first before you install GS Talk.